AI Insights · Timothy · January 2025
Top Down Games Performance on iOS in Australia Q4 2024
Explore the performance trends of the top 5 top-down games on iOS in Australia during Q4 2024, highlighting downloads, revenue, and active users.
In the fourth quarter of 2024, the iOS platform in Australia saw significant activity in the top-down games category. Here's a look at the performance trends of the top five games, based on data from Sensor Tower.
Whiteout Survival, published by Century Games Pte. Ltd., demonstrated notable progress. Weekly revenue ranged from approximately $171K to $218K, with a peak at the end of December. Downloads increased from 9.2K to 17K over the quarter, while active users rose from 60K to 71.5K before dipping to 56.5K in the final week.
MONOPOLY GO! by Scopely, Inc. showed a varied pattern. Weekly revenue fluctuated between $136K and $209K, with a notable spike in late November. Downloads started at 11K, decreasing to a low of 5K before recovering to almost 10K by the end. Active users began at 69K, dropping to 38K mid-quarter, then climbing to 55.7K.
Pokémon TCG Pocket from The Pokemon Company had a strong presence since its late October release. Revenue peaked at $366K mid-December, settling at $151K by the quarter's end. Initial downloads were high at 120K, stabilizing around 25K. Active users grew steadily from 116K to 247K.
Brawl Stars, by Supercell, experienced a consistent user base. Revenue varied from $75K to $186K with a peak in early November. Downloads remained around 7K to 10K. Active users fluctuated slightly, maintaining around 196K to 249K.
Finally, Travel Town - Merge Adventure by Moon Active had stable but modest figures. Revenue ranged from $77K to $101K, while downloads hovered between 2.7K and 5K. Active users saw a gradual decline from 23K to 17.6K.
For more detailed insights, visit Sensor Tower's platform for comprehensive data and analysis.